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	<title>Comments on: You Will Miss That Really Cool Game</title>
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	<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/</link>
	<description>art of the game, roleplaying game theory from the brain of ben robbins</description>
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		<title>By: Adam</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19433</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Fri, 01 Oct 2010 15:04:32 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19433</guid>
		<description>Interesting, I&#039;ve never found myself with roleplaying time at a con, but with Pax coming up this year I&#039;ll keep this in mind.</description>
		<content:encoded><![CDATA[<p>Interesting, I&#8217;ve never found myself with roleplaying time at a con, but with Pax coming up this year I&#8217;ll keep this in mind.</p>
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		<title>By: Noel Berry</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19342</link>
		<dc:creator>Noel Berry</dc:creator>
		<pubDate>Fri, 09 Jul 2010 16:31:34 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19342</guid>
		<description>I just wanted to drop in and say that your blog has made me think of how I GM in a completely different and new way, and made the games I play a lot more fun for both myself and the players I play with.

Awesome blog, it&#039;s really inspiring, and contains some great information.

Cheers!</description>
		<content:encoded><![CDATA[<p>I just wanted to drop in and say that your blog has made me think of how I GM in a completely different and new way, and made the games I play a lot more fun for both myself and the players I play with.</p>
<p>Awesome blog, it&#8217;s really inspiring, and contains some great information.</p>
<p>Cheers!</p>
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		<title>By: &#187; how I am (not) preparing for GPNW rocket-propelled games</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19331</link>
		<dc:creator>&#187; how I am (not) preparing for GPNW rocket-propelled games</dc:creator>
		<pubDate>Wed, 16 Jun 2010 15:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19331</guid>
		<description>[...] Play NW is coming up and, as Ben Robbins mentioned over on ars ludi, there are going to be a lot of games. I&#8217;ve purposefully only signed up for a single game [...]</description>
		<content:encoded><![CDATA[<p>[...] Play NW is coming up and, as Ben Robbins mentioned over on ars ludi, there are going to be a lot of games. I&#8217;ve purposefully only signed up for a single game [...]</p>
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	<item>
		<title>By: Gravity</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19329</link>
		<dc:creator>Gravity</dc:creator>
		<pubDate>Wed, 16 Jun 2010 10:01:12 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19329</guid>
		<description>I agree that the non-GM players are hugely important to the fun in a game session. And that they have responibilities and that their attitute can make or break a game. 

However, this does not (unfortunately) mean that a crap GM cannot ruin a game. Especially if we&#039;re talking a railroaded scenario and a trad system, a non-inspired or simply aweful GM can easily be a big turn off for everyone involved.

N.B. I mean &quot;aweful&quot; or &quot;crap&quot; mainly in the sense that his approach to gaming is such viewed from the perspecitve of the other players. Whether or not there is any objective measurements as to what makes a good GM I leave for another discussion.</description>
		<content:encoded><![CDATA[<p>I agree that the non-GM players are hugely important to the fun in a game session. And that they have responibilities and that their attitute can make or break a game. </p>
<p>However, this does not (unfortunately) mean that a crap GM cannot ruin a game. Especially if we&#8217;re talking a railroaded scenario and a trad system, a non-inspired or simply aweful GM can easily be a big turn off for everyone involved.</p>
<p>N.B. I mean &#8220;aweful&#8221; or &#8220;crap&#8221; mainly in the sense that his approach to gaming is such viewed from the perspecitve of the other players. Whether or not there is any objective measurements as to what makes a good GM I leave for another discussion.</p>
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		<title>By: ben robbins</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19328</link>
		<dc:creator>ben robbins</dc:creator>
		<pubDate>Wed, 16 Jun 2010 00:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19328</guid>
		<description>That&#039;s because you are a gentleman and a scholar, Mike.</description>
		<content:encoded><![CDATA[<p>That&#8217;s because you are a gentleman and a scholar, Mike.</p>
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		<title>By: Mike Kimmel</title>
		<link>http://arsludi.lamemage.com/index.php/141/you-will-miss-that-really-cool-game/comment-page-1/#comment-19323</link>
		<dc:creator>Mike Kimmel</dc:creator>
		<pubDate>Mon, 14 Jun 2010 15:44:53 +0000</pubDate>
		<guid isPermaLink="false">http://arsludi.lamemage.com/?p=141#comment-19323</guid>
		<description>Considering that 5% of the games is still quite a few games for one weekend, I don&#039;t mind missing the other 95%!</description>
		<content:encoded><![CDATA[<p>Considering that 5% of the games is still quite a few games for one weekend, I don&#8217;t mind missing the other 95%!</p>
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