<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Four Types of Supervillains</title>
	<atom:link href="http://arsludi.lamemage.com/index.php/35/four-types-of-supervillains/feed/" rel="self" type="application/rss+xml" />
	<link>http://arsludi.lamemage.com/index.php/35/four-types-of-supervillains/</link>
	<description>art of the game, roleplaying game theory from the brain of ben robbins</description>
	<lastBuildDate>Thu, 09 Feb 2012 22:54:46 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.3</generator>
	<item>
		<title>By: Ben</title>
		<link>http://arsludi.lamemage.com/index.php/35/four-types-of-supervillains/comment-page-1/#comment-950</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 21 Dec 2006 16:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/proto/wordpress/?p=35#comment-950</guid>
		<description>Thanks Dave, glad you like it.  Keep up the good work at Arbor.</description>
		<content:encoded><![CDATA[<p>Thanks Dave, glad you like it.  Keep up the good work at Arbor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dave Anderson</title>
		<link>http://arsludi.lamemage.com/index.php/35/four-types-of-supervillains/comment-page-1/#comment-951</link>
		<dc:creator>Dave Anderson</dc:creator>
		<pubDate>Thu, 21 Dec 2006 08:43:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.lamemage.com/proto/wordpress/?p=35#comment-951</guid>
		<description>That&#039;s a pretty good reduction of villains to their core archetypes. A good thing to keep in mind when one creates a villain for a game. I&#039;ll have to remember it next time.&lt;br /&gt;&lt;br /&gt;I just found your blog and so far it&#039;s very interesting. So I&#039;d like to say hi. &quot;Hi.&quot;&quot; I&#039;ll have to read back a few months (like finding a new comic that is up to issue #100 and going through the back issues to catch up). But keep up the good ideas.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a pretty good reduction of villains to their core archetypes. A good thing to keep in mind when one creates a villain for a game. I&#8217;ll have to remember it next time.</p>
<p>I just found your blog and so far it&#8217;s very interesting. So I&#8217;d like to say hi. &#8220;Hi.&#8221;" I&#8217;ll have to read back a few months (like finding a new comic that is up to issue #100 and going through the back issues to catch up). But keep up the good ideas.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

