“I just like saying ‘overthrow the government'” (GMless RPGs, ECCC 2017)
Delving into the secrets of GMless role-playing games at Emerald City Comicon. No that recording is not speeded up, that’s just how fast I talk about these things. I’ve got just one hour and a lot of ground to cover!
(or download the file if you prefer)
There’s a natural tendency, when examining GMless games, to focus on how the functions performed by a Game Master are divided up and replaced. But I think that’s the wrong question to ask. The real question is, what entirely new ways could we be role-playing if we don’t start from the decades-old assumption that we need a GM at all?