Posts in this Category

Kingdom: Return of Time Passes

I’m experimenting with a new way to do Time Passes in Kingdom. I removed it for one-shot games in the latest revision, but you can use this new rule in both one-shot and multi-session games: TIME PASSES When it’s your turn to make a Crossroad, you can instead say that Time Passes. Immediately play out […]

Ben Robbins | September 2nd, 2017 | kingdom

Indie RPG Award for Best Supplement

Microscope Explorer won the Indie RPG Award for Best Supplement, which is pretty great. And congratulations to all the other winners. But congratulations too to everyone who put their heart and soul into making a game, whether you got an award for it or not. The award is not the important part.

Ben Robbins | August 24th, 2017 | microscope explorer

Hot Off the Presses

What am I doing this weekend? Here’s a hint: Books are here. Shipping has begun. There’s always something magical about holding a finished product in your hand. Magical, but not quite as magical as hearing about people having a great time playing the game. That is still the best.

Ben Robbins | August 4th, 2017 | follow | 2 comments

Lawyers Never Die

Kingdom at Story Games Seattle. When the new Archbishop of the Church of England forbids contracts binding demons to work on Sundays, the senior partner of our firm has an inspirational meeting with one of the founding partners (whose ghost haunts our office). He gets in touch with his inner lawyer, remembers why he started […]

Ben Robbins | July 7th, 2017 | kingdom actual play

Follow Is Ready for You

I am happy to report that Follow is done and released into the wild. If you’re a backer or pre-ordererer you should have already received your new download link. Everyone else: you can buy the PDF right now. Do you love that cover? I love that cover. It’s the gorgeous work of Al Lukehart. She […]

Ben Robbins | July 2nd, 2017 | follow

Do You Think You’re Beautiful?

We’re on the verge of a breakthrough that will change society. We’ve deciphered the genetic code and can bend it to our will. But… the only genetic trait we’ve mastered is beauty. Physical beauty. We can’t make you smarter or healthier, just more attractive. We’ve isolated beauty to a mathematical equation and can engineer facial […]

Ben Robbins | May 31st, 2017 | follow | 2 comments

Teaching Teachers How to Teach

Keenan Kibrick continues to kill it in the classroom, teaching teachers how to teach Microscope (say that ten times fast). Yes, that event says “mobile gas chamber”. History can be scary. And if you’re an educator, definitely check out the Immersive Imaginative Education discussion group. It’s a place to share ideas about how role-playing can […]

Ben Robbins | May 28th, 2017 | microscope kids

An Eye for an Eye

Do cybernetic implants count as human remains? When you have parts inside you that are the intellectual property of others, where does the boundary of ownership lie — is it really *your* arm? And once total body replacement is available, can you still be held responsible for your actions since someone else made your synthetic […]

Ben Robbins | April 17th, 2017 | microscope actual play

Kill All Enlightened Robots

Usually at a con you get some good games and some okay games. At our story games area at Emerald City Comicon I drew the lucky penny: all my games were great great great. One Microscope game included a textbook example of building on each other’s contributions to make an unexpected whole. We’re making the […]

Ben Robbins | April 11th, 2017 | microscope actual play

The Scarlet Letter: Microscope in the Classroom

Keenan is killing it bringing story games to the classroom. His latest post is about using Microscope scene structure to explore the Scarlet Letter. The kids’ feedback is stunning, once again. Scarlet Letter: Microscope Scene Building and Reflections Other educators are starting to share their experiences on the new “games in the classroom” G+ community, […]

Ben Robbins | December 19th, 2016 | microscope kids

Lord of the Flies: Kingdom in the Classroom

Over the past few years, I’ve heard from a lot of different educators who have experimented with Microscope, Kingdom and similar games in the classroom. They were each trying different approaches, but didn’t have a common forum to share what they’d learned. So when Keenan Kibrick contacted me and we talked about creating a new […]

Ben Robbins | December 12th, 2016 | kingdom

Follow Early Access

If you backed Follow, today is your lucky day, because the early access release is ready for you to download and play it. My original plan was to just do some minor cleanup on the latest playtest draft so that backers could start tackling quests as soon as possible, but once I started digging into […]

Ben Robbins | December 5th, 2016 | follow | 2 comments

Follow Races to the Finish

The Follow Kickstarter is closing as we speak! I dug into a lot more detail about how the game works in the updates, so here they are in case you missed them: Making Your Fellowship — You get two characters! Did you know that? Good, because you’ll probably lose some people along the way… Picking […]

Ben Robbins | November 16th, 2016 | follow | 2 comments

Heartbreak at Suicide Ridge

I already talked about the Follow Rebellion where we (luckily) failed to awaken the elder god Kanaguk and destroy the world. I played another Rebellion at Story Games Seattle just a few days later with a totally different group, half of whom had never played Follow before. Playing two Rebellions in a row was chance, […]

Ben Robbins | November 6th, 2016 | follow

Follow Kickstarter is Live!

The Follow Kickstarter is live! Our quest: get Follow into the hands of gamers everywhere. Spread the word! Immense thanks to all the wonderful players who have already taken Follow for a spin, faced their quests, and then screamed in joyous agony when the stones came up red/red! You are the best.

Ben Robbins | October 18th, 2016 | follow | 3 comments