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	<title>ars ludi &#187; playing</title>
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	<description>art of the game, roleplaying game theory from the brain of ben robbins</description>
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		<title>Antagonism 101</title>
		<link>http://arsludi.lamemage.com/index.php/163/antagonism-101/</link>
		<comments>http://arsludi.lamemage.com/index.php/163/antagonism-101/#comments</comments>
		<pubDate>Thu, 02 Dec 2010 22:24:04 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[or, being the right kind of mean &#8220;So, you&#8217;re trying to expose government corruption. Well, a car drives up, and a bunch of guys jump out. With guns! And&#8230; they shoot you! Uh, dead! Conflict!&#8221; &#8220;Allll-right&#8230;&#8221; We play a lot of story games where there&#8217;s no GM, and each character has an arc or agenda [...]]]></description>
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		<title>Partners In Crime: Teaming Up at the Table</title>
		<link>http://arsludi.lamemage.com/index.php/114/partners-in-crime-teaming-up-at-the-table/</link>
		<comments>http://arsludi.lamemage.com/index.php/114/partners-in-crime-teaming-up-at-the-table/#comments</comments>
		<pubDate>Tue, 10 Feb 2009 08:08:00 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[The game table can be a lonely place. Everyone else is running around, having fun exploring their pet plots or doing cool things, but no one seems to be interested in the thing you want to do. So you sit quietly and wait, and you get more detached and disinterested in the game. You drop [...]]]></description>
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		<title>Stepping Stones: Telling More Interesting Lies</title>
		<link>http://arsludi.lamemage.com/index.php/113/stepping-stones-telling-more-interesting-lies/</link>
		<comments>http://arsludi.lamemage.com/index.php/113/stepping-stones-telling-more-interesting-lies/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 08:07:36 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[&#8220;Oh what a tangled web we weave, when first we practice to deceive&#8230;&#8221; &#8211;Sir Walter Scott Lying to someone in roleplaying games often goes something like this: &#8220;I want to convince the guy these are not the droids he&#8217;s looking for.&#8221; &#8220;Okay, roll.&#8221; >roll roll roll< "I win!" It's simple: you have a goal and [...]]]></description>
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		<title>Flipping Coins: Dice for a Desert Island</title>
		<link>http://arsludi.lamemage.com/index.php/83/flipping-coins-dice-for-a-desert-island/</link>
		<comments>http://arsludi.lamemage.com/index.php/83/flipping-coins-dice-for-a-desert-island/#comments</comments>
		<pubDate>Thu, 27 Dec 2007 08:17:00 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[If you&#8217;re like me, you&#8217;ve had those times when you&#8217;re at your Grandfather&#8217;s for Xmas, and your younger cousin who&#8217;s really curious about this whole &#8220;roleplaying thing&#8221; wants you to run a game for her, but you try to weasel out of it by saying you don&#8217;t have any dice, and of course she&#8217;s like [...]]]></description>
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		<title>Play Constructively: Pass the Ball</title>
		<link>http://arsludi.lamemage.com/index.php/38/play-constructively-pass-the-ball/</link>
		<comments>http://arsludi.lamemage.com/index.php/38/play-constructively-pass-the-ball/#comments</comments>
		<pubDate>Sat, 16 Sep 2006 13:01:25 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[You&#8217;re a good player. You&#8217;ve got all the basics down pat: you understand your character, when it&#8217;s your turn you make decisions (even bad ones) rather than hold up the game, and when you sit down at the table you are ready and eager to play. You&#8217;re definitely holding up your end, but as you&#8217;ve [...]]]></description>
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		<title>Three Sins of Players</title>
		<link>http://arsludi.lamemage.com/index.php/28/three-sins-of-players/</link>
		<comments>http://arsludi.lamemage.com/index.php/28/three-sins-of-players/#comments</comments>
		<pubDate>Sun, 14 May 2006 14:58:19 +0000</pubDate>
		<dc:creator>ben robbins</dc:creator>
				<category><![CDATA[playing]]></category>

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		<description><![CDATA[Gaming is a social contract. Everyone has agreed to show up and spend their time participating to the best of their abilities. Just as the GM has agreed to not (intentionally) create a situation which automatically wipes out the party, or precipitously violate the framework of the imaginary world by having German tanks roll out [...]]]></description>
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