I’ve been playing it for years, so I’m glad Eden is now up on Kickstarter and approaching release! That story about bears getting framed for murder? Yeah that was the first time I played. There’s a fun and very interesting thing that happens when you play Eden that I really haven’t seen in other games. […]
Playtesting Eden again. Baruch has troubles. He accidentally broke Hosanna’s precious dagger so she paid him back by luring him into webs of biting spiders. But it didn’t end there and now she’s just terrorizing him. Baruch is afraid and asks turtle what to do. Turtle (slowly) pulls his head and legs into his shell. […]
Playing a lovely game of Eden at Story Games Seattle. Narwhals and bunnies try to explain reproduction to the innocent humans. Narwhals are convinced it is essential to sing together and have a magnificent horn, or else it won’t work. Poor humans have no magnificent horn or lovely songs, so they are doomed to failure. […]
“Let’s work on our games! Use the devastating weight of procrastination shame to jam it up!”–the Mighty CHOBBS Peer pressure makes good company. So this weekend, Marc, Caroline and I set the grindstone speed to “dangerously high” and leaned way, way in. We ignored the pretty-pretty sunshine, the chirpy-chirpy birds, and did the dreadful labor […]
@lamemage gives hard advice. Rewriting Downfall from memory suuuuucks. There’s a thing I do when I design games — this is real secret squirrel, behind-the-curtain stuff — which is that after I’ve written a draft or two and playtested a bit, I take everything I’ve written and just put it away. Make a new […]