A sorcerer-wight has awakened in his barrow after his ancestral necklace was filched by a hobbit thief, and he has sent undead minions forth to sack the countryside and find it. That’s a plot. You (the GM) know it’s a cool idea, but the players aren’t going to see that until they put all the … Continue reading Situations not Plots
Copy and paste this URL into your WordPress site to embed
Copy and paste this code into your site to embed