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Field Game: Tips & Strategies

As any true student of Field Game knows, there are many schools of thought about winning strategies. Debates among scholars have at times been heated, rivaling the action on the field. But even as the once-bucolic school sport outgrew the classroom and morphed into the modern Field Game we now see on national TV, fundamental […]

Ben Robbins | April 4th, 2022 | , , ,

Ring the Nug: the Kingdomon Field Game

We’re playing a scene during the Elspa Academy era of our Kingdom Legacy campaign, where students are learning a game to teach them about teamwork, handling wild Kingdo monsters… and maybe a little something about friendship. We’re practicing for the championship match against our rival, Dorfin Academy, but it’s not going well. Spotsprints, Laardvarks, and […]

Ben Robbins | March 31st, 2022 | , , ,

Kingdomon: Back to Kin Je’do

“Imagine if the Warlord had never conquered Kin Je’do hundreds of years ago. If their philosophy of living in harmony with nature had been what survived and prospered? How different would our world be now..?” In game 9, the peaceful citizens of Kin Je’do struggle to find a way to deal with Pashelkata, visiting scholar […]

Ben Robbins | December 9th, 2021 | , , , | 2 comments

Blood of the Star-Dragon

Twenty three sessions into our “Department of Witches” Kingdom Legacy game, we discover that the bloodline of witches first began in prehistoric times, when five hunters came across the shattered body of the dragon that had fallen from the stars. Every witch in our game is descended from the blood of these five. From the […]

Ben Robbins | August 11th, 2021 | , , , | 1 comment

Gods & Kingdomon

It’s been a while since I’ve posted an update about our epic Pokemon-inspired Kingdom Legacy campaign, but now Caroline has taken up the torch to talk about our very latest era, in which we worship our adorable pocket monsters as GODS… Less Than Three blog: There’s always another Kingdom Each era we’ve really thought about […]

Ben Robbins | August 6th, 2021 | , , , ,

Kingdomon: Launching Into Legacy

Last day of the Kickstarter, so of course it’s time to take a break from prepping the advance release for backers to talk more about our Pokemon-inspired Kingdom Legacy campaign. Catch up on part 1 first. Our game ends and we sit basking in the afterglow. “Soooooo,” I drawl with false casualness, “if you guys […]

Ben Robbins | October 13th, 2020 | , , ,

Kingdomon: You Must Acquire Them All!

Caroline has a theory that all games can be used to play Pokemon. Or more accurately, role-play in a Pokemon setting. So when Caroline, Marc, Al, and I sat down (virtually) to play some Kingdom earlier this year, I thought, yeah sure. I’m not as big of a Pokemon fan as soooome people at the […]

Ben Robbins | October 11th, 2020 | , , ,

Real Dinosaurs Are Bitey

A Jurassic Park-style Kingdom, spawning dinosaurs and showing them off to tourists: what could go wrong?!? We had a petting zoo, dammit. A petting zoo. We were so close to saving the park. So close. But even though we turned a moral corner and decided to start fresh with *natural* dinosaurs instead of the genetically […]

Ben Robbins | February 12th, 2018 | ,

Lawyers Never Die

Kingdom at Story Games Seattle. When the new Archbishop of the Church of England forbids contracts binding demons to work on Sundays, the senior partner of our firm has an inspirational meeting with one of the founding partners (whose ghost haunts our office). He gets in touch with his inner lawyer, remembers why he started […]

Ben Robbins | July 7th, 2017 | , ,

Summer Is Coming

The Story Games Seattle crew delivers some stunningly good Kingdom games. This time we played a Kingdom in the style of Toy Story, if Toy Story walked in on Lord of the Flies going to third base with Animal Farm. Playtime Is Over (Kingdom) Is there an award for darkest story featuring toys? Because if […]

Ben Robbins | May 17th, 2015 | , ,

Actual Play Roundup: A Beetle Pushing the Sun

A few of the latest and greatest Kingdom games from around the world. Are they playing Kingdom in Korea? The answer is yes. Plains Tribes — “Originally I was a little bit worried about how the tribal roleplaying would turn out, whether it would descend into a stereotype-fest a la every Hollywood movie with Indians […]

Ben Robbins | February 5th, 2014 | , , ,

Battle of the Planets

I’ve been working so much on getting Kingdom to the printer that I haven’t gotten to play in a while, which is a crime where I come from. Happily some good folks at Story Games Seattle were up for plunging the universe into interplanetary war. Because, y’know: Thursday. Star*Watch: the Interplanetary Patrol I was a […]

Ben Robbins | November 18th, 2013 | , ,

Six Years of Power

Michael over at Futile Position had a few short questions for me about Kingdom and Microscope. Unfortunately for him I had a few very long answers: Interview with Ben Robbins about his new world-building story game Kingdom (Futile Position) As a special bonus this interview also includes a recap of almost the entire second Crossroad […]

Ben Robbins | June 19th, 2013 | , , ,

“We reject Kings, Princes, Santas and other Tyrants…”

She looked me dead in the eye and uttered two words: “Santa. Kingdom.” A lot of the time we play serious, challenging games; dramatic examinations of life, society and the human condition. But sometimes you know you need a break and some surefire ace-in-the-hole fun. And in a situation like that you might just decide […]

Ben Robbins | December 20th, 2012 | , , | 1 comment

Starfall

Sneak peak from a Kingdom playset I’m working on: Starfall, weapons-smith to the galaxy. A hidden world-clave of scientists and technocrats, Starfall is the ultimate arms dealer to the planets. Humble and discrete, they are both corporation and independent nation-state, the kingmakers of all interplanetary affairs. Starfall’s weapons have no equal in known space. They […]

Ben Robbins | August 27th, 2012 | , | 1 comment