Ever since the first playtest, Microscope Echo required the Lens to describe a faction going back and changing history. The idea was that this intervention kicks off each round and drives the action. But as I keep playing it, I’m thinking that requirement isn’t necessary. Players don’t seem at all hesitant to go back and […]
Four years ago today, Microscope is released: would-be players: “Oh cool! A game about time travel!” me: “Actually no. Players pick where in time they want to explore but the characters in the game can’t move through time. Except, uh, forwards. At the normal speed.” would-be players: “But… I can haz time travel?” Fast forward […]
The Earth was lost. The tide of Communism had spread to every corner of the globe. But on the Moon the last patriots remained steadfast, raining down showers of city-crushing debris from their lunar bunkers. Vengeful, destructive, but ultimately futile. It was a last hurrah for the West, but too late to turn the tide. […]