Last weekend I had a chance to play Microscope for the first time with some of my gaming crew from way, way back. We’re talking veterans of Lorngard and my old AD&D campaign — that far back. We started our history with a pretty basic fantasy premise: magic was perilous, and a eldritch war had […]
In Microscope, there’s always room in between, so long as it doesn’t contradict the history you’ve established. But how much room? Again, as much as makes sense. There was a suggestion on twitter about marking cards to show how much time passed between each Period. The problem is, our understanding of the history improves as […]
I was on my way to make a surprise appearance on Strix’s Weekly Affirmations show on HyperRPG when it occurred to me that in the seven years I’ve been playing Microscope, I had never recorded a session I played. Ever. So if you’ve been curious to see how I play and teach Microscope (with occasional […]
Obviously the question of people working together (or not) is a pretty fundamental one which I think makes it great material for examination. As a game designer, that’s something that interests me: looking at core issues or social dynamics that we all deal with. Cooperation is a universal issue. Where it isn’t, it should be. […]
or, “You can take down the corrupt corporate hegemony after you finish cleaning your room!” I tried out some rules tweaks for Follow at our Story Games Seattle playtest meetup Monday. We agreed on a Heist but decided to make it a cyberpunk-hacky thing. Pretty normal so far, right? Except half the characters turned out […]
Playtesting Eden again. Baruch has troubles. He accidentally broke Hosanna’s precious dagger so she paid him back by luring him into webs of biting spiders. But it didn’t end there and now she’s just terrorizing him. Baruch is afraid and asks turtle what to do. Turtle (slowly) pulls his head and legs into his shell. […]
One of the nice things about the quest templates in Follow is that they get everyone on the same page about the kind of task we’re performing, but they’re flexible enough that you can easily change the flavor or setting. Want to steal the plans to the Death Star? Whip out the Heist quest. By […]
Playing a lovely game of Eden at Story Games Seattle. Narwhals and bunnies try to explain reproduction to the innocent humans. Narwhals are convinced it is essential to sing together and have a magnificent horn, or else it won’t work. Poor humans have no magnificent horn or lovely songs, so they are doomed to failure. […]
“We created the Citizen Kane of spaceship stories…” –Timothy Young Sometimes the excellent games sneak up on you. They disguise themselves with trenchcoats and fake moustaches and then, when you least expect it, they pounce! I played two games of Microscope Chronicle at PAX last year. The first was the story of a mechwarrior-style mercenary […]
We got together to film Caroline’s new game, Downfall, so you can watch the action in living color. Was there drinking? There might have been some drinking. I’ve been playtesting Downfall over the last two years and I have to say, it rocks. It’s on Kickstarter right now so check it out!
The Story Games Seattle crew delivers some stunningly good Kingdom games. This time we played a Kingdom in the style of Toy Story, if Toy Story walked in on Lord of the Flies going to third base with Animal Farm. Playtime Is Over (Kingdom) Is there an award for darkest story featuring toys? Because if […]
The Earth was lost. The tide of Communism had spread to every corner of the globe. But on the Moon the last patriots remained steadfast, raining down showers of city-crushing debris from their lunar bunkers. Vengeful, destructive, but ultimately futile. It was a last hurrah for the West, but too late to turn the tide. […]
Great game of Microscope Chronicle at Story Games Seattle. Rulers swore oaths on it (and broke them). Friends spirited it away and swore more oaths on it (and broke them). Later it was the wedding ring binding two houses in marriage (guess how that turned out?). By This Ring I Swear Doomed bromances and loveless […]
I met Dylan at PAX. He asked me about using Microscope with kids and I made him promise to tell me how it went. Good to his word, Dylan gave me a full report and then kindly agreed to let me share it: I work as a Programmer and sometimes assistant at a after school […]
If you guessed that I simply could not get enough tales of kids playing Microscope, you would be right. Here are Ryan and his friend Duncan rocking the Anipocalypse while Ryan’s sister schemes and watches… Having trouble visualizing Aquacology, the underwater city-state that the dolphins ultimately wipe out? No problem. Ryan has you covered: And […]
Tons of great Microscope game reports recently. I can’t even keep up. Here’s just a handful: “I’m involved in a months-long, remote-play, 2-person Microscope game (in its 53rd Focus).” Shadow of the Titan: Campaign Creation for 13th Age Parallel Lives Podcast: “The masses rejoice as the World Spell is completed” Invasions: Earth! A Microscope Supers […]
A blast from the past, because it’s awesome: “Yes, that’s interplanetary war. Can the ‘seidonians throw off the yoke of the invading Uranians, the cold war puppet satellite of the tyrannical Crimson Republic? Love, war and orbital death rays in the Outer Planets.” For Neptune! For Freedom! This is easily one of my favorite one-shot […]
Got to play two great games of Microscope Union at Go Play NW: Revolutionary Zero — Bringing down society as we know it. Let she who is without sin throw the first plague.? Oathbreaker — Magi, faerie courts and unicorns (well, one unicorn) fighting Death for the soul of a mortal.? Pat, Feiya and Tim […]
First playtest of Microscope Union was beautiful and bittersweet: Nathan grew up on the farm. As a young man he sees strange lights in the sky, a sight that fills him with quiet wonder. Belle comes from the big city. She hates the country, hates working on the farm, but eventually she and Nathan fall […]
How weirdly powerless Power is. There’s a built-in irony, caused by these limitations, by not allowing a character both perspective and power. And of course, that makes perfect real-world sense, doesn’t it? When you take power, you become something set apart from your peers, and can’t claim to properly represent them. You have, in fact, […]
A few of the latest and greatest Kingdom games from around the world. Are they playing Kingdom in Korea? The answer is yes. Plains Tribes — “Originally I was a little bit worried about how the tribal roleplaying would turn out, whether it would descend into a stereotype-fest a la every Hollywood movie with Indians […]
Playing A Thousand Years Under the Sun @ Story Games Seattle: The humble Temple of the Winds becomes of place serenity and wisdom, where the Gods speak to men. A thriving market grows around it, catering to the pilgrims and seekers who come from distant lands to visit it. In time, hawkers and charlatans in […]
I’ve been working so much on getting Kingdom to the printer that I haven’t gotten to play in a while, which is a crime where I come from. Happily some good folks at Story Games Seattle were up for plunging the universe into interplanetary war. Because, y’know: Thursday. Star*Watch: the Interplanetary Patrol I was a […]
“Hey, I want to film a story game! Round up the hottest players in Seattle and bring them to my office! Stat!” That’s Peter Adkison talking, a little over a year ago. He needed to make a documentary for his film class and story games seemed like the perfect topic and would I help out? […]