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Rolling for Roleplaying: the Virtual Roll

Player: “… and after enumerating the logistical problems, I finish up by explaining that if the King invades now, he’s just repeating the same mistakes that doomed Badon IV when he marched into these very lands two hundred years ago, a fatal error that brought his glorious reign to an ignominous end.” GM: “Ooooh nicely […]

Ben Robbins | August 29th, 2007 | | 12 comments

Continuum of Roleplaying

Roleplaying can be a pretty broad term. Is a MMORPG roleplaying? Is Monopoly roleplaying? You could spend a lot of time arguing what counts as roleplaying, but the answer is not yes or no, it’s a matter of degree. Even “move your token” board games contain an iota of roleplaying. When you move the shoe […]

Ben Robbins | March 5th, 2006 | | 4 comments

Stepping Stones: Telling More Interesting Lies

“Oh what a tangled web we weave, when first we practice to deceive…” –Sir Walter Scott Lying to someone in roleplaying games often goes something like this: “I want to convince the guy these are not the droids he’s looking for.” “Okay, roll.” >roll roll roll< "I win!" It's simple: you have a goal and […]

Ben Robbins | December 26th, 2008 | | 6 comments

Kingdomon: You Must Acquire Them All!

Caroline has a theory that all games can be used to play Pokemon. Or more accurately, role-play in a Pokemon setting. So when Caroline, Marc, Al, and I sat down (virtually) to play some Kingdom earlier this year, I thought, yeah sure. I’m not as big of a Pokemon fan as soooome people at the […]

Ben Robbins | October 11th, 2020 | , , ,

Not So Grand Experiments: the Battle of Chuck E. Cheese (part 2)

(continued from part 1, of course) We’re told that the premise of the scenario is that our two teams have boarded an abandoned freighter and are vying to gain control. The goal is simple: wipe out the other team and you win. Theoretically this is only the first scenario and we may play through others […]

Ben Robbins | November 21st, 2008 | , | 9 comments

[guest author] You are what you play(ed)

It just so happens that the 2 projects I’m working on are for single player character genres albeit from different angles. Even after some of my first ideas didn’t work because of that very reason, I still tried to find ways to fit in other player characters because virtually all of the games I’ve been […]

Guest Author: Ping | January 15th, 2008 | | 3 comments