[guest author] You are what you play(ed)

It just so happens that the 2 projects I’m working on are for single player character genres albeit from different angles. Even after some of my first ideas didn’t work because of that very reason, I still tried to find ways to fit in other player characters because virtually all of the games I’ve been involved with have been traditional single-GM, multi-hero games. I know that’s just not going to work here, yet I still find myself automatically drifting back to traditional roleplaying paradigms in a pinch.

    Guest Author: Ping | January 15th, 2008 | | show 3 comments