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Making History Out of Order, But With Kingdom

Over the past few years we’ve played some pretty huge Kingdom legacy games. Yes, the rules say you can make each new era in the past or future of your community, but on a whim I wondered just how often we actually played out of chronological order? Luckily I have all the data, so figuring […]

Ben Robbins | December 19th, 2023 | , , ,

Voyage of the Astral Swan

Twinkle Twinkle Little Bar… Calamity Vault is a new podcast playing rare indie gems. Their first game? Kingdom! And they absolutely kill it with the ‘Lost In Luxury Space’ seed: Calamity Vault: We Make Our Kingdom Together (episode 1 of 3) One important caveat is that they played the old edition from 2013, not the […]

Ben Robbins | October 24th, 2023 | ,

You got Kingdom in my D&D!

How do you introduce a big mysterious enclave of druids to your D&D players without a boring info dump? Well if you’re a bold experimenter, you have the whole group play a game of Kingdom to create the enclave, so the players already know all about it. Oh and maybe you have to do that […]

Ben Robbins | July 12th, 2023 | , , ,

Where the Ball Lies

We play these games together to be surprised and satisfied by ideas we wouldn’t have created on our own. How all our contributions combine is something no one of us can predict. For that to happen, we have to let go what we individually *expect* or *want* and just see what *does* happen. We had […]

Ben Robbins | March 30th, 2023 | , , , , ,

Cars vs Clouds: A Tale of Two Kingdoms

In the far future, the world is a blasted hellscape. Car-tribes prowl the wastelands, feuding for turf and pride. But far above the dust and blood floats a city of splendor, a jewel in the sky whose citizens lounge in lush gardens and drink and sing and love, thinking nothing of the suffering of those […]

Ben Robbins | February 4th, 2023 | , , , ,

Field Game: Tips & Strategies

As any true student of Field Game knows, there are many schools of thought about winning strategies. Debates among scholars have at times been heated, rivaling the action on the field. But even as the once-bucolic school sport outgrew the classroom and morphed into the modern Field Game we now see on national TV, fundamental […]

Ben Robbins | April 4th, 2022 | , , ,

Ring the Nug: the Kingdomon Field Game

We’re playing a scene during the Elspa Academy era of our Kingdom Legacy campaign, where students are learning a game to teach them about teamwork, handling wild Kingdo monsters… and maybe a little something about friendship. We’re practicing for the championship match against our rival, Dorfin Academy, but it’s not going well. Spotsprints, Laardvarks, and […]

Ben Robbins | March 31st, 2022 | , , ,

Kingdomon: Back to Kin Je’do

“Imagine if the Warlord had never conquered Kin Je’do hundreds of years ago. If their philosophy of living in harmony with nature had been what survived and prospered? How different would our world be now..?” In game 9, the peaceful citizens of Kin Je’do struggle to find a way to deal with Pashelkata, visiting scholar […]

Ben Robbins | December 9th, 2021 | , , , | 2 comments

Blood of the Star-Dragon

Twenty three sessions into our “Department of Witches” Kingdom Legacy game, we discover that the bloodline of witches first began in prehistoric times, when five hunters came across the shattered body of the dragon that had fallen from the stars. Every witch in our game is descended from the blood of these five. From the […]

Ben Robbins | August 11th, 2021 | , , , | 1 comment

Gods & Kingdomon

It’s been a while since I’ve posted an update about our epic Pokemon-inspired Kingdom Legacy campaign, but now Caroline has taken up the torch to talk about our very latest era, in which we worship our adorable pocket monsters as GODS… Less Than Three blog: There’s always another Kingdom Each era we’ve really thought about […]

Ben Robbins | August 6th, 2021 | , , , ,

Kingdomon: Launching Into Legacy

Last day of the Kickstarter, so of course it’s time to take a break from prepping the advance release for backers to talk more about our Pokemon-inspired Kingdom Legacy campaign. Catch up on part 1 first. Our game ends and we sit basking in the afterglow. “Soooooo,” I drawl with false casualness, “if you guys […]

Ben Robbins | October 13th, 2020 | , , ,

Kingdomon: You Must Acquire Them All!

Caroline has a theory that all games can be used to play Pokemon. Or more accurately, role-play in a Pokemon setting. So when Caroline, Marc, Al, and I sat down (virtually) to play some Kingdom earlier this year, I thought, yeah sure. I’m not as big of a Pokemon fan as soooome people at the […]

Ben Robbins | October 11th, 2020 | , , ,

Real Dinosaurs Are Bitey

A Jurassic Park-style Kingdom, spawning dinosaurs and showing them off to tourists: what could go wrong?!? We had a petting zoo, dammit. A petting zoo. We were so close to saving the park. So close. But even though we turned a moral corner and decided to start fresh with *natural* dinosaurs instead of the genetically […]

Ben Robbins | February 12th, 2018 | ,

Lawyers Never Die

Kingdom at Story Games Seattle. When the new Archbishop of the Church of England forbids contracts binding demons to work on Sundays, the senior partner of our firm has an inspirational meeting with one of the founding partners (whose ghost haunts our office). He gets in touch with his inner lawyer, remembers why he started […]

Ben Robbins | July 7th, 2017 | , ,

Summer Is Coming

The Story Games Seattle crew delivers some stunningly good Kingdom games. This time we played a Kingdom in the style of Toy Story, if Toy Story walked in on Lord of the Flies going to third base with Animal Farm. Playtime Is Over (Kingdom) Is there an award for darkest story featuring toys? Because if […]

Ben Robbins | May 17th, 2015 | , ,