Posts in this Category

The Teeth Sneak Up On You In Follow

Follow fakes you out by looking super light and chill. You just free-play scenes and everything is great! So easy! But the teeth hide in the challenge resolution. The odds of succeeding at each challenge is based on two entirely separate things: whether the characters are happy about what the fellowship is doing and whether […]

Ben Robbins | June 9th, 2019 |

The Flipside of the Quest

Print-conscious players have asked me why Follow quests take up two pages. Couldn’t I have jammed all that stuff onto a single sheet? First off: no, it’s pretty dense as it is. But more importantly, I wouldn’t even if I could. Quests are intentionally laid out so that you have to hide the first section […]

Ben Robbins | May 8th, 2019 |

The Fall and Rise (and Fall) of Antal

Intense game of Follow at Story Games Seattle. We played the Rebellion question, but our fellowship was nowhere near equipped to overthrow the new nobles, House Jakab, that had ousted our traditional rulers, the beloved House of Antal. Character creation led to a wonderfully complex interpersonal web: “My mother was a nanny for the nobles, […]

Ben Robbins | February 19th, 2018 | , ,

Hot Off the Presses

What am I doing this weekend? Here’s a hint: Books are here. Shipping has begun. There’s always something magical about holding a finished product in your hand. Magical, but not quite as magical as hearing about people having a great time playing the game. That is still the best.

Ben Robbins | August 4th, 2017 | | 2 comments

Follow Is Ready for You

I am happy to report that Follow is done and released into the wild. If you’re a backer or pre-ordererer you should have already received your new download link. Everyone else: you can buy the PDF right now. Do you love that cover? I love that cover. It’s the gorgeous work of Al Lukehart. She […]

Ben Robbins | July 2nd, 2017 |

Do You Think You’re Beautiful?

We’re on the verge of a breakthrough that will change society. We’ve deciphered the genetic code and can bend it to our will. But… the only genetic trait we’ve mastered is beauty. Physical beauty. We can’t make you smarter or healthier, just more attractive. We’ve isolated beauty to a mathematical equation and can engineer facial […]

Ben Robbins | May 31st, 2017 | , , , | 2 comments

Follow Early Access

If you backed Follow, today is your lucky day, because the early access release is ready for you to download and play it. My original plan was to just do some minor cleanup on the latest playtest draft so that backers could start tackling quests as soon as possible, but once I started digging into […]

Ben Robbins | December 5th, 2016 | | 2 comments

Follow Races to the Finish

The Follow Kickstarter is closing as we speak! I dug into a lot more detail about how the game works in the updates, so here they are in case you missed them: Making Your Fellowship — You get two characters! Did you know that? Good, because you’ll probably lose some people along the way… Picking […]

Ben Robbins | November 16th, 2016 | | 2 comments

Heartbreak at Suicide Ridge

I already talked about the Follow Rebellion where we (luckily) failed to awaken the elder god Kanaguk and destroy the world. I played another Rebellion at Story Games Seattle just a few days later with a totally different group, half of whom had never played Follow before. Playing two Rebellions in a row was chance, […]

Ben Robbins | November 6th, 2016 | , ,

Follow Kickstarter is Live!

The Follow Kickstarter is live! Our quest: get Follow into the hands of gamers everywhere. Spread the word! Immense thanks to all the wonderful players who have already taken Follow for a spin, faced their quests, and then screamed in joyous agony when the stones came up red/red! You are the best.

Ben Robbins | October 18th, 2016 | | 3 comments

Awaken, Kanaguk!

I played two games of Follow last week and by tooooootal coincidence we picked the Rebellion both times. When I’m playtesting, I often sit back and see what quest the other players choose, because: playtesting. What quests people choose or reject can be very informative. The same quest, twice in a row? Boring, right? Nope, […]

Ben Robbins | September 27th, 2016 | ,

That Winning Face

“That moment in Follow where everyone holds their breath as you draw the stones… and then everyone screams. Priceless.” Game designers make the games they want to play. We’re selfish like that. But it’s a good thing, because it means we want our games to work (selfish) and we love what we make. But for […]

Ben Robbins | September 6th, 2016 | , ,

The Colony: Strength vs Beauty, Truckers vs Slugs (Follow at Go Play NW, part 3)

My third game of Follow at Go Play NW. The very last slot of the con. The slot that has no lunch break before it. Traditionally that means people will be a little logy, a little tired, or maybe if you’re lucky, laid back and serene. That was our first real life “what makes your […]

Ben Robbins | August 28th, 2016 | , ,

The Dragon: the Sacred Flame (Follow at Go Play NW, part 2)

On Sunday a bunch of the Go Play NW staff retreated to an undisclosed location to end the con with some gaming glee. True fact: con organizers are often too exhausted making fun for others to enjoy themselves and play all the games. It’s a crime but there it is. So when Brandon suggested we […]

Ben Robbins | August 14th, 2016 | , ,

Follow at Go Play NW: Rebels and Dragons and Truckers, Oh My!

Go Play oh glorious Go Play! How we miss thee! Yeah, it’s only been a few weeks, but around the country hearts are breaking because we are separated from our dear comrades in creative-arms. We weep, we sleep, and we weep again. I got to play some lovely sessions of Follow. I scheduled one for […]

Ben Robbins | August 9th, 2016 | , ,